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A B O U T


On the surface Cymatic Empire seems like any other psytrance music project who are just very particular about their branding. This couldn't be further from the truth. Over the coming weeks we will share everything you need to know about the project.




H O W Y O U C A N H E L P


We need your help to pay for development and marketing. Unlike other crowd funding campaigns were you have to pay for something that may or may not eventuate our perks are all things you can enjoy right away. Simply by the albums and merch.




R E S E A R C H & D E V E L O P M E N T


Cymatic Empire is an UP Records research and development project lead by Joel de Ross and specializes in the commercial application of immersive technology within arts, music and events industry. His research spans 6 years and began with using Virtual Reality simulation to improve festival planning through his startup Metavents. This expanded to how Virtual/Augmented Reality and gamification could enhance music production, distribution and consumption by creating new revenue streams. The outcome of this research was that music projects that emphasized engaging stories that could be gamified would have the most to gain from the technology. This has significant implications for visual artists and game designers who would now be considered as important to a band as a singer or drummer. To test this and other assumptions in the marketplace he formed Cymatic Empire with colleagues Zac Wood and guitarist, Warren O'Neill. From mid 2019, most of UP Records releases will come as interactive Virtual Reality experiences. The success of experiences like Microdose VR (above) and Beat Saber (below) indicate a paradigm shift as significant to the introduction of music videos is closer than expected.
In Part 2 we will unpack the way in which the project also creates positive social impact.





A B O U T


Most producers are self-taught from countless hours of Youtube videos and collaborations. However, there is much more to a self-sustaining career than just making good music. A producer must have some business, marketing and, entrepreneurial skills if they want to earn a living doing what they love. Unfortunately, there aren't many tutorials or books that cover the entire journey from bedroom to touring the world. Pimp My Psy Project is a video series aimed at helping aspiring producers go from bedroom to festival stage through personal mentorship in production and career strategy.




P R O C E S S


Every 4 months 8 new aspiring psytrance artists from around the world will be selected Selected artists will provide their FL Studio project as Zip Loop Package Cymatic Empire will remix a track from each artist and provide a professional track template All remixed tracks will be professionally released as part of a compilation album Each artist will receive a custom logo design, design collateral, and marketing strategy




O U T C O M E S


Each artist will have the skills and tools to greatly improve their sound and manage a creative career




T I M E L I N E


1st of September 2018: All 8 artist will be selected 1st of October 2018: First 4 tracks produced and tutorial videos published 1st of November 2018: Last 4 track produced sand tutorial videos published 1st December 2018: Album released




W H O C A N A P P L Y


Artists with less than 5 years of production experience and want a career in the music industry. Artists who have 5 + years experience but are struggling to get a professional sound can also apply.





A B O U T


On the surface Cymatic Empire seems like any other psytrance music project who are just very particular about their branding. This couldn't be further from the truth. Over the coming weeks we will share everything you need to know about the project.




H O W Y O U C A N H E L P


We need your help to pay for development and marketing. Unlike other crowd funding campaigns were you have to pay for something that may or may not eventuate our perks are all things you can enjoy right away. Simply by the albums and merch.




R E S E A R C H & D E V E L O P M E N T


Cymatic Empire is an UP Records research and development project lead by Joel de Ross and specializes in the commercial application of immersive technology within arts, music and events industry. His research spans 6 years and began with using Virtual Reality simulation to improve festival planning through his startup Metavents. This expanded to how Virtual/Augmented Reality and gamification could enhance music production, distribution and consumption by creating new revenue streams. The outcome of this research was that music projects that emphasized engaging stories that could be gamified would have the most to gain from the technology. This has significant implications for visual artists and game designers who would now be considered as important to a band as a singer or drummer. To test this and other assumptions in the marketplace he formed Cymatic Empire with colleagues Zac Wood and guitarist, Warren O'Neill. From mid 2019, most of UP Records releases will come as interactive Virtual Reality experiences. The success of experiences like Microdose VR (above) and Beat Saber (below) indicate a paradigm shift as significant to the introduction of music videos is closer than expected.
In Part 2 we will unpack the way in which the project also creates positive social impact.





A B O U T


On the surface Cymatic Empire seems like any other psytrance music project who are just very particular about their branding. This couldn't be further from the truth. Over the coming weeks we will share everything you need to know about the project.




H O W Y O U C A N H E L P


We need your help to pay for development and marketing. Unlike other crowd funding campaigns were you have to pay for something that may or may not eventuate our perks are all things you can enjoy right away. Simply by the albums and merch.




R E S E A R C H & D E V E L O P M E N T


Cymatic Empire is an UP Records research and development project lead by Joel de Ross and specializes in the commercial application of immersive technology within arts, music and events industry. His research spans 6 years and began with using Virtual Reality simulation to improve festival planning through his startup Metavents. This expanded to how Virtual/Augmented Reality and gamification could enhance music production, distribution and consumption by creating new revenue streams. The outcome of this research was that music projects that emphasized engaging stories that could be gamified would have the most to gain from the technology. This has significant implications for visual artists and game designers who would now be considered as important to a band as a singer or drummer. To test this and other assumptions in the marketplace he formed Cymatic Empire with colleagues Zac Wood and guitarist, Warren O'Neill. From mid 2019, most of UP Records releases will come as interactive Virtual Reality experiences. The success of experiences like Microdose VR (above) and Beat Saber (below) indicate a paradigm shift as significant to the introduction of music videos is closer than expected.
In Part 2 we will unpack the way in which the project also creates positive social impact.